Contract 0x5ef5994fa33ff4eb6c82d51ee1dc145c546065bd 3

 
Txn Hash
Block
From
To
Value [Txn Fee]
0x4fda0afe3b5d9debe2ea5846392918eddd07fc73ea268b1cfb2187d01099a60996587232021-08-01 12:46:1539 mins ago0x9e32271752ad2cbd1f3f03980496c237686e64f7 IN  HyperJump: ALLOY Token0 BNB0.000266574
0x487a81f33cf180ec53be98fd27036084e29f85d65b9894c900c49f5cf0a5216596578412021-08-01 11:59:211 hr 25 mins ago0x7d4588c83df708008e5c3f3ece3682e266ff1cc1 IN  HyperJump: ALLOY Token0 BNB0.000072615
0x9b01ba8449b8681bf29755d9d3f69da703b18194d0a6a29af296f9d8f65eb3b096571302021-08-01 11:23:082 hrs 2 mins ago0x2367b586d141bc3eae02ec78e0988379bf0e0bc9 IN  HyperJump: ALLOY Token0 BNB0.000222145
0x39229c2b366a0c3b9181f4aa0cef9bd05d986b6e3d351f45323d450a6bed955f96544282021-08-01 9:02:034 hrs 23 mins ago0x91de05e8ba1ea99b849cbca9edd93b27225a62b3 IN  HyperJump: ALLOY Token0 BNB0.000222145
0x21ed93295c711f6a4d533a80fa1533ee8de3744e7cd0646c4ef601da3fdaf94f96543782021-08-01 8:58:534 hrs 26 mins ago0xb60555a18b7174ce9e0d23c1f092d9774677da7f IN  HyperJump: ALLOY Token0 BNB0.000105805
0xbc78b43d17a50edb75da1f5d5c5070784784e072f1e8b5f26e04212180191cec96543652021-08-01 8:58:104 hrs 27 mins ago0xb60555a18b7174ce9e0d23c1f092d9774677da7f IN  HyperJump: ALLOY Token0 BNB0.000255625
0xc83537bfff9008de96a470211c55f0602a30e15c7544a14e97106d0248ceec0a96511182021-08-01 6:14:087 hrs 11 mins ago0x13c5bc979e7952d47127b7f0992217d16d8f5993 IN  HyperJump: ALLOY Token0 BNB0.000222145
0x3db9fc17f702421b3fc4a6016021f64ad64343ae348a52d5d9bc0a1652475c5c96510472021-08-01 6:10:357 hrs 14 mins ago0xdae938cf1d24f1cc52d3183b30cd7ff1c2770a6b IN  HyperJump: ALLOY Token0 BNB0.000222145
0x350cc04368c8aaa7382a67be2dea2df8563740fb751ab422048a3e2599cd8b9f96484452021-08-01 3:59:389 hrs 25 mins ago0x8500765efa12fa0268d4734f37016467cd7504ac IN  HyperJump: ALLOY Token0 BNB0.000222145
0xa1a53dfad1fb63b11bc3addb19b28830621ae033ade2683a81f0c546965b8adb96483272021-08-01 3:53:199 hrs 31 mins ago0xeda9a0a100192b439e480a71656c5d7969ec0faf IN  HyperJump: ALLOY Token0 BNB0.000222145
0xf71e4f1638d4a45a325a85bcdaacbcdafeaa9b0ac4a3041876f2333ffeffdb4c96464382021-08-01 2:16:1011 hrs 9 mins ago0x3fbdb0ac412bb124c1eadbb6ac68d8c4c67b5b20 IN  HyperJump: ALLOY Token0 BNB0.000105685
0x67d212cf85644e88fc3cedfcfe6102ee1d3a61503c24f10711da508a2e6d930196446612021-08-01 0:42:4212 hrs 42 mins ago0x79072f96b6a5e8d69a66e0eaaef49674ef0dd8d3 IN  HyperJump: ALLOY Token0 BNB0.000266574
0x3d39bb7e64995c4bd8fc7fd7de903a725288526ceb45ed0cd3ac50e7e515b0f896443772021-08-01 0:28:1712 hrs 57 mins ago0x6c33968851fed7c64996a925ae2448828915c181 IN  HyperJump: ALLOY Token0 BNB0.000072615
0xf02227cacbbada55d5e361ae72d926da6b5c6ca1457dae6bc07f5a3714ae08f496433532021-07-31 23:35:2913 hrs 49 mins ago0x90c1ae77b68dbe9d1467b4ddc9c4becc12908042 IN  HyperJump: ALLOY Token0 BNB0.000105745
0x0c57b3fbb141d63770f866b7bd6a32fef07ec6ff32a7fc4da0b202b8dea15fff96428932021-07-31 23:12:2514 hrs 12 mins ago0xeaf7a6371f64df7ea42dfac2d23fa8cccf446d7c IN  HyperJump: ALLOY Token0 BNB0.000072615
0x7b8087d59e5bde6ac2c07cc4e77a80340339bad74dc5d9d8db70b86acacc5b6296428742021-07-31 23:11:2814 hrs 13 mins ago0x583607a4091bc8ba62aab4428bd4b9f1a6684b57 IN  HyperJump: ALLOY Token0 BNB0.000222145
0x190bc726c14f40226d4124fe91fee2ae9440e3cb8318e24c611c8dc8a361f1ae96428362021-07-31 23:09:3414 hrs 15 mins ago0xc6ce00b17a4281eeeb80eaf368457d6034aed786 IN  HyperJump: ALLOY Token0 BNB0.000072615
0xfac8a5ec79edcf2aecfb4ee7217eccd11b6fd04efb46cbafa228b33756c7fe6996427802021-07-31 23:06:2414 hrs 18 mins ago0xc2d381e1881b29511efaccff02b5a7cd19402bc1 IN  HyperJump: ALLOY Token0 BNB0.000105745
0xe4dddb681927cc1dd12dbaf017433cd49a4cd52da54b7cce5c8db35ecc2d232f96416422021-07-31 22:08:3115 hrs 16 mins ago0x2dc173837817f5863aa0e6eef3a220e67db6d4a9 IN  HyperJump: ALLOY Token0 BNB0.000222145
0x551e3dfde89d97450a50b9c462e6c143b4dc94cf6d3b0f5cdc0ca79098c2806d96414252021-07-31 21:57:4015 hrs 27 mins ago0xc7cb7dab7882639a0620908497802bcfccf8822b IN  HyperJump: ALLOY Token0 BNB0.00029429
0x887bc4616587281dafb838a32a255692cf4d6f569bfd84895e82de9c9224728196400922021-07-31 20:50:5216 hrs 34 mins ago0x202b25b5ebb136f3f11bec421eb2e6e7b27af56e IN  HyperJump: ALLOY Token0 BNB0.000222145
0x229e035080f0c7d2b70c222ad688e972dfece39a50fec589d329c9b1ec399af096381362021-07-31 19:10:0918 hrs 15 mins ago0x05b290cd0f8c613fe0f0b94865df64c12e4ac291 IN  HyperJump: ALLOY Token0 BNB0.000222145
0xe4181511b5523ad59bca928f135f4643c693c5e7afef633c190917548648078196373762021-07-31 18:31:2718 hrs 53 mins ago0x05b290cd0f8c613fe0f0b94865df64c12e4ac291 IN  HyperJump: ALLOY Token0 BNB0.000126145
0x5708abf6a9a3c6d7c124f681f5cfe075ff06e8c4426602251d31ae2531ba055896373682021-07-31 18:31:0018 hrs 54 mins ago0x05b290cd0f8c613fe0f0b94865df64c12e4ac291 IN  HyperJump: ALLOY Token0 BNB0.000222145
0x68adc4302ec200545e561466062a73b70659e15f9df82139117a2d6d9a16955596361452021-07-31 17:27:5319 hrs 57 mins ago0xa1470e5869bea8324b44b92a66440f7ffc3a01ff IN  HyperJump: ALLOY Token0 BNB0.000072615
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OVERVIEW

ALLOY is the yield farming token of the HyperJump Ecosystem that allows users to not only stake using MECHs for more ALLOY but also for other partner tokens on the farm at the very same time. ALLOY is constantly being purchased and burned out of existence.

Latest 25 internal transaction
Parent Txn Hash Block From To Value
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x88fe33dbc0f874e25d85c43ccb27cae300be1a420891be9d83710875582d83ff54713312021-03-07 11:59:30147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x6ee685e01c84658fd482551fdf064f3c970d737bb899232358965d42e014b7d854713202021-03-07 11:58:57147 days 1 hr ago 0xf0696e201d20b553792ac2578429b791625308a0 HyperJump: ALLOY Token0 BNB
0x6ee685e01c84658fd482551fdf064f3c970d737bb899232358965d42e014b7d854713202021-03-07 11:58:57147 days 1 hr ago StreetSwap: Router HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45147 days 1 hr ago HyperJump: MECHS Token HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45147 days 1 hr ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
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Loading

Contract Source Code Verified (Exact Match)

Contract Name:
HyperAlloy

Compiler Version
v0.6.12+commit.27d51765

Optimization Enabled:
Yes with 999 runs

Other Settings:
default evmVersion, MIT license

Contract Source Code (Solidity)

/**
 *Submitted for verification at BscScan.com on 2021-03-04
*/

// SPDX-License-Identifier: MIT

pragma solidity >=0.4.0;

/**
 * @dev Wrappers over Solidity's arithmetic operations with added overflow
 * checks.
 *
 * Arithmetic operations in Solidity wrap on overflow. This can easily result
 * in bugs, because programmers usually assume that an overflow raises an
 * error, which is the standard behavior in high level programming languages.
 * `SafeMath` restores this intuition by reverting the transaction when an
 * operation overflows.
 *
 * Using this library instead of the unchecked operations eliminates an entire
 * class of bugs, so it's recommended to use it always.
 */
library SafeMath {
    /**
     * @dev Returns the addition of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `+` operator.
     *
     * Requirements:
     *
     * - Addition cannot overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a + b;
        require(c >= a, 'SafeMath: addition overflow');

        return c;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        return sub(a, b, 'SafeMath: subtraction overflow');
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting with custom message on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b <= a, errorMessage);
        uint256 c = a - b;

        return c;
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `*` operator.
     *
     * Requirements:
     *
     * - Multiplication cannot overflow.
     */
    function mul(uint256 a, uint256 b) internal pure returns (uint256) {
        // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
        // benefit is lost if 'b' is also tested.
        // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
        if (a == 0) {
            return 0;
        }

        uint256 c = a * b;
        require(c / a == b, 'SafeMath: multiplication overflow');

        return c;
    }

    /**
     * @dev Returns the integer division of two unsigned integers. Reverts on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(uint256 a, uint256 b) internal pure returns (uint256) {
        return div(a, b, 'SafeMath: division by zero');
    }

    /**
     * @dev Returns the integer division of two unsigned integers. Reverts with custom message on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b > 0, errorMessage);
        uint256 c = a / b;
        // assert(a == b * c + a % b); // There is no case in which this doesn't hold

        return c;
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * Reverts when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(uint256 a, uint256 b) internal pure returns (uint256) {
        return mod(a, b, 'SafeMath: modulo by zero');
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * Reverts with custom message when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b != 0, errorMessage);
        return a % b;
    }

    function min(uint256 x, uint256 y) internal pure returns (uint256 z) {
        z = x < y ? x : y;
    }

    // babylonian method (https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method)
    function sqrt(uint256 y) internal pure returns (uint256 z) {
        if (y > 3) {
            z = y;
            uint256 x = y / 2 + 1;
            while (x < z) {
                z = x;
                x = (y / x + x) / 2;
            }
        } else if (y != 0) {
            z = 1;
        }
    }
}


pragma solidity >=0.4.0;

interface IBEP20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the token decimals.
     */
    function decimals() external view returns (uint8);

    /**
     * @dev Returns the token symbol.
     */
    function symbol() external view returns (string memory);

    /**
     * @dev Returns the token name.
     */
    function name() external view returns (string memory);

    /**
     * @dev Returns the bep token owner.
     */
    function getOwner() external view returns (address);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address _owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}


pragma solidity ^0.6.2;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // According to EIP-1052, 0x0 is the value returned for not-yet created accounts
        // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned
        // for accounts without code, i.e. `keccak256('')`
        bytes32 codehash;
        bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470;
        // solhint-disable-next-line no-inline-assembly
        assembly {
            codehash := extcodehash(account)
        }
        return (codehash != accountHash && codehash != 0x0);
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, 'Address: insufficient balance');

        // solhint-disable-next-line avoid-low-level-calls, avoid-call-value
        (bool success, ) = recipient.call{value: amount}('');
        require(success, 'Address: unable to send value, recipient may have reverted');
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain`call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCall(target, data, 'Address: low-level call failed');
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return _functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, 'Address: low-level call with value failed');
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, 'Address: insufficient balance for call');
        return _functionCallWithValue(target, data, value, errorMessage);
    }

    function _functionCallWithValue(
        address target,
        bytes memory data,
        uint256 weiValue,
        string memory errorMessage
    ) private returns (bytes memory) {
        require(isContract(target), 'Address: call to non-contract');

        // solhint-disable-next-line avoid-low-level-calls
        (bool success, bytes memory returndata) = target.call{value: weiValue}(data);
        if (success) {
            return returndata;
        } else {
            // Look for revert reason and bubble it up if present
            if (returndata.length > 0) {
                // The easiest way to bubble the revert reason is using memory via assembly

                // solhint-disable-next-line no-inline-assembly
                assembly {
                    let returndata_size := mload(returndata)
                    revert(add(32, returndata), returndata_size)
                }
            } else {
                revert(errorMessage);
            }
        }
    }
}


pragma solidity ^0.6.0;




/**
 * @title SafeBEP20
 * @dev Wrappers around BEP20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeBEP20 for IBEP20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeBEP20 {
    using SafeMath for uint256;
    using Address for address;

    function safeTransfer(
        IBEP20 token,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
    }

    function safeTransferFrom(
        IBEP20 token,
        address from,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
    }

    /**
     * @dev Deprecated. This function has issues similar to the ones found in
     * {IBEP20-approve}, and its usage is discouraged.
     *
     * Whenever possible, use {safeIncreaseAllowance} and
     * {safeDecreaseAllowance} instead.
     */
    function safeApprove(
        IBEP20 token,
        address spender,
        uint256 value
    ) internal {
        // safeApprove should only be called when setting an initial allowance,
        // or when resetting it to zero. To increase and decrease it, use
        // 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
        // solhint-disable-next-line max-line-length
        require(
            (value == 0) || (token.allowance(address(this), spender) == 0),
            'SafeBEP20: approve from non-zero to non-zero allowance'
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
    }

    function safeIncreaseAllowance(
        IBEP20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender).add(value);
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    function safeDecreaseAllowance(
        IBEP20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender).sub(
            value,
            'SafeBEP20: decreased allowance below zero'
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IBEP20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data, 'SafeBEP20: low-level call failed');
        if (returndata.length > 0) {
            // Return data is optional
            // solhint-disable-next-line max-line-length
            require(abi.decode(returndata, (bool)), 'SafeBEP20: BEP20 operation did not succeed');
        }
    }
}


pragma solidity >=0.4.0;

/*
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with GSN meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
contract Context {
    // Empty internal constructor, to prevent people from mistakenly deploying
    // an instance of this contract, which should be used via inheritance.
    constructor() internal {}

    function _msgSender() internal view returns (address payable) {
        return msg.sender;
    }

    function _msgData() internal view returns (bytes memory) {
        this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691
        return msg.data;
    }
}


pragma solidity >=0.4.0;


/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * By default, the owner account will be the one that deploys the contract. This
 * can later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
contract Ownable is Context {
    address private _owner;

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the deployer as the initial owner.
     */
    constructor() internal {
        address msgSender = _msgSender();
        _owner = msgSender;
        emit OwnershipTransferred(address(0), msgSender);
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        require(_owner == _msgSender(), 'Ownable: caller is not the owner');
        _;
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions anymore. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby removing any functionality that is only available to the owner.
     */
    function renounceOwnership() public onlyOwner {
        emit OwnershipTransferred(_owner, address(0));
        _owner = address(0);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public onlyOwner {
        _transferOwnership(newOwner);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     */
    function _transferOwnership(address newOwner) internal {
        require(newOwner != address(0), 'Ownable: new owner is the zero address');
        emit OwnershipTransferred(_owner, newOwner);
        _owner = newOwner;
    }
}


pragma solidity >=0.4.0;






/**
 * @dev Implementation of the {IBEP20} interface.
 *
 * This implementation is agnostic to the way tokens are created. This means
 * that a supply mechanism has to be added in a derived contract using {_mint}.
 * For a generic mechanism see {BEP20PresetMinterPauser}.
 *
 * TIP: For a detailed writeup see our guide
 * https://forum.zeppelin.solutions/t/how-to-implement-BEP20-supply-mechanisms/226[How
 * to implement supply mechanisms].
 *
 * We have followed general OpenZeppelin guidelines: functions revert instead
 * of returning `false` on failure. This behavior is nonetheless conventional
 * and does not conflict with the expectations of BEP20 applications.
 *
 * Additionally, an {Approval} event is emitted on calls to {transferFrom}.
 * This allows applications to reconstruct the allowance for all accounts just
 * by listening to said events. Other implementations of the EIP may not emit
 * these events, as it isn't required by the specification.
 *
 * Finally, the non-standard {decreaseAllowance} and {increaseAllowance}
 * functions have been added to mitigate the well-known issues around setting
 * allowances. See {IBEP20-approve}.
 */
contract BEP20 is Context, IBEP20, Ownable {
    using SafeMath for uint256;
    using Address for address;

    mapping(address => uint256) private _balances;

    mapping(address => mapping(address => uint256)) private _allowances;

    uint256 private _totalSupply;

    string private _name;
    string private _symbol;
    uint8 private _decimals;

    /**
     * @dev Sets the values for {name} and {symbol}, initializes {decimals} with
     * a default value of 18.
     *
     * To select a different value for {decimals}, use {_setupDecimals}.
     *
     * All three of these values are immutable: they can only be set once during
     * construction.
     */
    constructor(string memory name, string memory symbol) public {
        _name = name;
        _symbol = symbol;
        _decimals = 18;
    }

    /**
     * @dev Returns the bep token owner.
     */
    function getOwner() external override view returns (address) {
        return owner();
    }

    /**
     * @dev Returns the token name.
     */
    function name() public override view returns (string memory) {
        return _name;
    }

    /**
     * @dev Returns the token decimals.
     */
    function decimals() public override view returns (uint8) {
        return _decimals;
    }

    /**
     * @dev Returns the token symbol.
     */
    function symbol() public override view returns (string memory) {
        return _symbol;
    }

    /**
     * @dev See {BEP20-totalSupply}.
     */
    function totalSupply() public override view returns (uint256) {
        return _totalSupply;
    }

    /**
     * @dev See {BEP20-balanceOf}.
     */
    function balanceOf(address account) public override view returns (uint256) {
        return _balances[account];
    }

    /**
     * @dev See {BEP20-transfer}.
     *
     * Requirements:
     *
     * - `recipient` cannot be the zero address.
     * - the caller must have a balance of at least `amount`.
     */
    function transfer(address recipient, uint256 amount) public override returns (bool) {
        _transfer(_msgSender(), recipient, amount);
        return true;
    }

    /**
     * @dev See {BEP20-allowance}.
     */
    function allowance(address owner, address spender) public override view returns (uint256) {
        return _allowances[owner][spender];
    }

    /**
     * @dev See {BEP20-approve}.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function approve(address spender, uint256 amount) public override returns (bool) {
        _approve(_msgSender(), spender, amount);
        return true;
    }

    /**
     * @dev See {BEP20-transferFrom}.
     *
     * Emits an {Approval} event indicating the updated allowance. This is not
     * required by the EIP. See the note at the beginning of {BEP20};
     *
     * Requirements:
     * - `sender` and `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     * - the caller must have allowance for `sender`'s tokens of at least
     * `amount`.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) public override returns (bool) {
        _transfer(sender, recipient, amount);
        _approve(
            sender,
            _msgSender(),
            _allowances[sender][_msgSender()].sub(amount, 'BEP20: transfer amount exceeds allowance')
        );
        return true;
    }

    /**
     * @dev Atomically increases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {BEP20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function increaseAllowance(address spender, uint256 addedValue) public returns (bool) {
        _approve(_msgSender(), spender, _allowances[_msgSender()][spender].add(addedValue));
        return true;
    }

    /**
     * @dev Atomically decreases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {BEP20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     * - `spender` must have allowance for the caller of at least
     * `subtractedValue`.
     */
    function decreaseAllowance(address spender, uint256 subtractedValue) public returns (bool) {
        _approve(
            _msgSender(),
            spender,
            _allowances[_msgSender()][spender].sub(subtractedValue, 'BEP20: decreased allowance below zero')
        );
        return true;
    }

    /**
     * @dev Creates `amount` tokens and assigns them to `msg.sender`, increasing
     * the total supply.
     *
     * Requirements
     *
     * - `msg.sender` must be the token owner
     */
    function mint(uint256 amount) public onlyOwner returns (bool) {
        _mint(_msgSender(), amount);
        return true;
    }

    /**
     * @dev Moves tokens `amount` from `sender` to `recipient`.
     *
     * This is internal function is equivalent to {transfer}, and can be used to
     * e.g. implement automatic token fees, slashing mechanisms, etc.
     *
     * Emits a {Transfer} event.
     *
     * Requirements:
     *
     * - `sender` cannot be the zero address.
     * - `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     */
    function _transfer(
        address sender,
        address recipient,
        uint256 amount
    ) internal {
        require(sender != address(0), 'BEP20: transfer from the zero address');
        require(recipient != address(0), 'BEP20: transfer to the zero address');

        _balances[sender] = _balances[sender].sub(amount, 'BEP20: transfer amount exceeds balance');
        _balances[recipient] = _balances[recipient].add(amount);
        emit Transfer(sender, recipient, amount);
    }

    /** @dev Creates `amount` tokens and assigns them to `account`, increasing
     * the total supply.
     *
     * Emits a {Transfer} event with `from` set to the zero address.
     *
     * Requirements
     *
     * - `to` cannot be the zero address.
     */
    function _mint(address account, uint256 amount) internal {
        require(account != address(0), 'BEP20: mint to the zero address');

        _totalSupply = _totalSupply.add(amount);
        _balances[account] = _balances[account].add(amount);
        emit Transfer(address(0), account, amount);
    }

    /**
     * @dev Destroys `amount` tokens from `account`, reducing the
     * total supply.
     *
     * Emits a {Transfer} event with `to` set to the zero address.
     *
     * Requirements
     *
     * - `account` cannot be the zero address.
     * - `account` must have at least `amount` tokens.
     */
    function _burn(address account, uint256 amount) internal {
        require(account != address(0), 'BEP20: burn from the zero address');

        _balances[account] = _balances[account].sub(amount, 'BEP20: burn amount exceeds balance');
        _totalSupply = _totalSupply.sub(amount);
        emit Transfer(account, address(0), amount);
    }

    /**
     * @dev Sets `amount` as the allowance of `spender` over the `owner`s tokens.
     *
     * This is internal function is equivalent to `approve`, and can be used to
     * e.g. set automatic allowances for certain subsystems, etc.
     *
     * Emits an {Approval} event.
     *
     * Requirements:
     *
     * - `owner` cannot be the zero address.
     * - `spender` cannot be the zero address.
     */
    function _approve(
        address owner,
        address spender,
        uint256 amount
    ) internal {
        require(owner != address(0), 'BEP20: approve from the zero address');
        require(spender != address(0), 'BEP20: approve to the zero address');

        _allowances[owner][spender] = amount;
        emit Approval(owner, spender, amount);
    }

    /**
     * @dev Destroys `amount` tokens from `account`.`amount` is then deducted
     * from the caller's allowance.
     *
     * See {_burn} and {_approve}.
     */
    function _burnFrom(address account, uint256 amount) internal {
        _burn(account, amount);
        _approve(
            account,
            _msgSender(),
            _allowances[account][_msgSender()].sub(amount, 'BEP20: burn amount exceeds allowance')
        );
    }
}

// File: contracts/HyperAlloy.sol

pragma solidity 0.6.12;


contract HyperAlloy is BEP20('HyperAlloy', 'ALLOY') {
    // burn counter
    uint256 private _burnTotal;

    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner.
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    // burn logic
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
        _burnTotal = _burnTotal.add(amount);
    }

    // interactive burn logic
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
        _burnTotal = _burnTotal.add(amount);
    }

    // view total burnt alloy
    function totalAlloyBurned() public view returns (uint256) {
        return _burnTotal;
    }
}

// File: contracts/HyperMechs.sol

pragma solidity 0.6.12;



contract HyperMechs is BEP20('HyperMechs', 'MECHS') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (HyperCity).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    function burn(address _from ,uint256 _amount) public onlyOwner {
        _burn(_from, _amount);
    }

    // HyperAlloy
    HyperAlloy public alloy;

    constructor(
        HyperAlloy _alloy
    ) public {
        alloy = _alloy;
    }

    // Safe alloy transfer function, just in case if rounding error causes pool to not have enough DRUGs.
    function safeAlloyTransfer(address _to, uint256 _amount) public onlyOwner {
        uint256 alloyBal = alloy.balanceOf(address(this));
        if (_amount > alloyBal) {
            alloy.transfer(_to, alloyBal);
        } else {
            alloy.transfer(_to, _amount);
        }
    }
}

// File: contracts/DrugsToken.sol

pragma solidity 0.6.12;


// Drugs
contract DrugsTokenV2 is BEP20('DrugsV2', 'DRUGS') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (OriginalGangster).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }
    // burn logic
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }
    // interactive burn logic
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }
}

// File: contracts/GunsToken.sol

pragma solidity 0.6.12;


// Get Dem Gats
contract GunsToken is BEP20('GunsToken', 'GUNS') {
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }
    
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }
    /**
     * @dev Destroys `amount` tokens from `account`, deducting from the caller's
     * allowance.
     *
     * See {ERC20-_burn} and {ERC20-allowance}.
     *
     * Requirements:
     *
     * - the caller must have allowance for ``accounts``'s tokens of at least
     * `amount`.
     */
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }

    function safe32(uint n, string memory errorMessage) internal pure returns (uint32) {
        require(n < 2**32, errorMessage);
        return uint32(n);
    }

    function getChainId() internal pure returns (uint) {
        uint256 chainId;
        assembly { chainId := chainid() }
        return chainId;
    }
}

// File: contracts/GangEast.sol

pragma solidity 0.6.12;



contract GangEast is BEP20('East Side Gangsters', 'EAST') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (GunDistributor).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    // The DRUGS TOKEN!
    GunsToken public guns;

    constructor(
        GunsToken _guns
    ) public {
        guns = _guns;
    }

    // burn from sender
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }

    // interactive burn
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }

    // Safe guns transfer function
    function safeGunsTransfer(address _to, uint256 _amount) public onlyOwner {
        uint256 gunsBal = guns.balanceOf(address(this));
        if (_amount > gunsBal) {
            guns.transfer(_to, gunsBal);
        } else {
            guns.transfer(_to, _amount);
        }
    }

}

// File: contracts/GangWest.sol

pragma solidity 0.6.12;



contract GangWest is BEP20('West Side Gangsters', 'WEST') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (GunDistributor).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    // The DRUGS TOKEN!
    GunsToken public guns;

    constructor(
        GunsToken _guns
    ) public {
        guns = _guns;
    }

    // burns from sender
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }

    // interactive burn
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }
}

// File: contracts/HyperCity.sol

pragma solidity 0.6.12;











contract HyperCity is Ownable {
    using SafeMath for uint256;
    using SafeBEP20 for IBEP20;

    // Info of each user.
    struct UserInfo {
        uint256 amount;     // How many LP tokens the user has provided.
        uint256 rewardDebt; // Reward debt. See explanation below.
        //
        // We do some fancy math here. Basically, any point in time, the amount of DRUGs
        // entitled to a user but is pending to be distributed is:
        //
        //   pending reward = (user.amount * pool.accAlloyPerShare) - user.rewardDebt
        //
        // Whenever a user deposits or withdraws LP tokens to a pool. Here's what happens:
        //   1. The pool's `accAlloyPerShare` (and `lastRewardBlock`) gets updated.
        //   2. User receives the pending reward sent to his/her address.
        //   3. User's `amount` gets updated.
        //   4. User's `rewardDebt` gets updated.
    }

    // Info of each pool.
    struct PoolInfo {
        IBEP20 lpToken;           // Address of LP token contract.
        uint256 allocPoint;       // How many allocation points assigned to this pool. DRUGs to distribute per block.
        uint256 lastRewardBlock;  // Last block number that DRUGs distribution occurs.
        uint256 accAlloyPerShare; // Accumulated DRUGs per share, times 1e12. See below.
    }

    // Hyper Tokens
    HyperAlloy public alloy;
    HyperMechs public mechs;
    // Old Tokens
    DrugsTokenV2 public drugs;
    GunsToken public guns;
    // Gangs
    GangEast public east;
    GangWest public west;
    
    // farm parameters
    address public devAddr;
    address public lpFeeAddr;
    uint256 public alloyPerBlock;
    uint256 public BONUS_MULTIPLIER = 1;

    // Info of each pool.
    PoolInfo[] public poolInfo;
    // Info of each user that stakes LP tokens.
    mapping (uint256 => mapping (address => UserInfo)) public userInfo;
    // Total allocation poitns. Must be the sum of all allocation points in all pools.
    uint256 public totalAllocPoint = 0;
    // The block number when ALLOY mining starts.
    uint256 public startBlock;

    event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
    event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
    event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount);

    constructor(
        HyperAlloy _alloy,
        HyperMechs _mechs,
        DrugsTokenV2 _drugs,
        GunsToken _guns,
        GangEast _east,
        GangWest _west,
        address _devAddr,
        address _lpFeeAddr,
        uint256 _alloyPerBlock,
        uint256 _startBlock
    ) public {
        alloy = _alloy;
        mechs = _mechs;
        drugs = _drugs;
        guns = _guns;
        east = _east;
        west = _west;
        devAddr = _devAddr;
        lpFeeAddr = _lpFeeAddr;
        alloyPerBlock = _alloyPerBlock;
        startBlock = _startBlock;

        // staking pool
        poolInfo.push(PoolInfo({
            lpToken: _alloy,
            allocPoint: 1000,
            lastRewardBlock: startBlock,
            accAlloyPerShare: 0
        }));

        totalAllocPoint = 1000;

    }

    function updateMultiplier(uint256 multiplierNumber) public onlyOwner {
        BONUS_MULTIPLIER = multiplierNumber;
    }

    function poolLength() external view returns (uint256) {
        return poolInfo.length;
    }

    // Add a new lp to the pool. Can only be called by the owner.
    // XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do.
    function add(uint256 _allocPoint, IBEP20 _lpToken, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock;
        totalAllocPoint = totalAllocPoint.add(_allocPoint);
        poolInfo.push(PoolInfo({
            lpToken: _lpToken,
            allocPoint: _allocPoint,
            lastRewardBlock: lastRewardBlock,
            accAlloyPerShare: 0
        }));
        updateStakingPool();
    }

    // Update the given pool's ALLOY allocation point. Can only be called by the owner.
    function set(uint256 _pid, uint256 _allocPoint, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(_allocPoint);
        uint256 prevAllocPoint = poolInfo[_pid].allocPoint;
        poolInfo[_pid].allocPoint = _allocPoint;
        if (prevAllocPoint != _allocPoint) {
            updateStakingPool();
        }
    }

    function updateStakingPool() internal {
        uint256 length = poolInfo.length;
        uint256 points = 0;
        for (uint256 pid = 1; pid < length; ++pid) {
            points = points.add(poolInfo[pid].allocPoint);
        }
        if (points != 0) {
            points = points.div(4);
            totalAllocPoint = totalAllocPoint.sub(poolInfo[0].allocPoint).add(points);
            poolInfo[0].allocPoint = points;
        }
    }

    // Return reward multiplier over the given _from to _to block.
    function getMultiplier(uint256 _from, uint256 _to) public view returns (uint256) {
        return _to.sub(_from).mul(BONUS_MULTIPLIER);
    }

    // View function to see pending DRUGs on frontend.
    function pendingAlloy(uint256 _pid, address _user) external view returns (uint256) {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][_user];
        uint256 accAlloyPerShare = pool.accAlloyPerShare;
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (block.number > pool.lastRewardBlock && lpSupply != 0) {
            uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
            uint256 alloyReward = multiplier.mul(alloyPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
            accAlloyPerShare = accAlloyPerShare.add(alloyReward.mul(1e12).div(lpSupply));
        }
        return user.amount.mul(accAlloyPerShare).div(1e12).sub(user.rewardDebt);
    }

    // Update reward variables for all pools. Be careful of gas spending!
    function massUpdatePools() public {
        uint256 length = poolInfo.length;
        for (uint256 pid = 0; pid < length; ++pid) {
            updatePool(pid);
        }
    }


    // Update reward variables of the given pool to be up-to-date.
    function updatePool(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        if (block.number <= pool.lastRewardBlock) {
            return;
        }
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (lpSupply == 0) {
            pool.lastRewardBlock = block.number;
            return;
        }
        uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
        uint256 alloyReward = multiplier.mul(alloyPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
        alloy.mint(devAddr, alloyReward.div(10));
        alloy.mint(address(mechs), alloyReward);
        pool.accAlloyPerShare = pool.accAlloyPerShare.add(alloyReward.mul(1e12).div(lpSupply));
        pool.lastRewardBlock = block.number;
    }

    // Deposit LP tokens to HyperCity for ALLOY allocation.
    function deposit(uint256 _pid, uint256 _amount) public {

        require (_pid != 0, 'deposit ALLOY by staking');

        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        updatePool(_pid);
        if (user.amount > 0) {
            uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
            if(pending > 0) {
                safeAlloyTransfer(msg.sender, pending);
            }
        }
        if (_amount > 0) {
            uint256 lpFee = _amount.div(100);
            uint256 afterFee = _amount.sub(lpFee);
            pool.lpToken.safeTransferFrom(address(msg.sender), address(lpFeeAddr), lpFee);
            pool.lpToken.safeTransferFrom(address(msg.sender), address(this), afterFee);
            user.amount = user.amount.add(afterFee);

            user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
            emit Deposit(msg.sender, _pid, afterFee);
        } else {
            user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
            emit Deposit(msg.sender, _pid, _amount);
        }
    }

    // Withdraw LP tokens from HyperCity.
    function withdraw(uint256 _pid, uint256 _amount) public {

        require (_pid != 0, 'withdraw ALLOY by unstaking');
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        require(user.amount >= _amount, "withdraw: not good");

        updatePool(_pid);
        uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
        if(pending > 0) {
            safeAlloyTransfer(msg.sender, pending);
        }
        if(_amount > 0) {
            user.amount = user.amount.sub(_amount);
            pool.lpToken.safeTransfer(address(msg.sender), _amount);
        }
        user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
        emit Withdraw(msg.sender, _pid, _amount);
    }

    // Exchange Drugs for Alloy
    function smeltDrugs(uint256 _amount) public {
        require(drugs.balanceOf(address(msg.sender)) >= _amount, 'not enough stash');
        require (_amount > 9, 'Enter a higher amount.');
        drugs.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Exchange Guns for Alloy
    function smeltGuns(uint256 _amount) public {
        require(guns.balanceOf(address(msg.sender)) >= _amount, 'not enough firepower');
        require (_amount > 9, 'Enter a higher amount.');
        guns.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Exchange East for Alloy
    function smeltEast(uint256 _amount) public {
        require(east.balanceOf(address(msg.sender)) >= _amount, 'not enough east');
        require (_amount > 9, 'Enter a higher amount.');
        east.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Exchange West for Alloy
    function smeltWest(uint256 _amount) public {
        require(west.balanceOf(address(msg.sender)) >= _amount, 'not enough west');
        require (_amount > 9, 'Enter a higher amount.');
        west.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Stake ALLOY tokens to HyperCity
    function enterMechs(uint256 _amount) public {
        PoolInfo storage pool = poolInfo[0];
        UserInfo storage user = userInfo[0][msg.sender];
        updatePool(0);
        uint256 amountAfterRatio = _amount.div(5);
        uint256 sanitized = amountAfterRatio.mul(5);

        if (user.amount > 0) {
            uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
            if(pending > 0) {
                safeAlloyTransfer(msg.sender, pending);
            }
        }
        if(_amount > 0) {
            pool.lpToken.safeTransferFrom(address(msg.sender), address(this), sanitized);
            user.amount = user.amount.add(sanitized);
        }
        user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
        
        mechs.mint(msg.sender, amountAfterRatio);
        emit Deposit(msg.sender, 0, sanitized);
    }

    // Withdraw ALLOY tokens from STAKING.
    function leaveMechs(uint256 _amount) public {
        PoolInfo storage pool = poolInfo[0];
        UserInfo storage user = userInfo[0][msg.sender];
        require(user.amount >= _amount.mul(5), "you don't have enough mechs");
        updatePool(0);
        uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
        uint256 amountAfterRatio = _amount.mul(5);
        if(pending > 0) {
            safeAlloyTransfer(msg.sender, pending);
        }
        if(_amount > 0) {
            user.amount = user.amount.sub(amountAfterRatio);
            pool.lpToken.safeTransfer(address(msg.sender), amountAfterRatio);
        }
        user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
        
        mechs.burn(msg.sender, _amount);
        emit Withdraw(msg.sender, 0, amountAfterRatio);
    }

    // Withdraw without caring about rewards. EMERGENCY ONLY.
    function emergencyWithdraw(uint256 _pid) public {
        require (_pid != 0, "Use leaveMechs");
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        pool.lpToken.safeTransfer(address(msg.sender), user.amount);
        emit EmergencyWithdraw(msg.sender, _pid, user.amount);
        user.amount = 0;
        user.rewardDebt = 0;
    }

    // Safe alloy transfer function, just in case if rounding error causes pool to not have enough DRUGs.
    function safeAlloyTransfer(address _to, uint256 _amount) internal {
        mechs.safeAlloyTransfer(_to, _amount);
    }

    // Update dev address
    function dev(address _devAddr) public onlyOwner {
        devAddr = _devAddr;
    }
    // Update LP Fee Address
    function lpFeeAddress(address _lpFeeAddr) public onlyOwner {
        lpFeeAddr = _lpFeeAddr;
    }
}

Contract ABI

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Swarm Source

ipfs://b0989de52c04101baccc185133449f20db5352f713da41be3f7215207a3a53d3
Block Transaction Gas Used Reward
Age Block Fee Address BC Fee Address Voting Power Jailed Incoming
Block Uncle Number Difficulty Gas Used Reward
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