Contract 0x4f1818ff649498a2441ae1ad29ccf55a8e1c6250 1

 

Contract Overview

HyperJump: HyperCity
Balance:
0 BNB

BNB Value:
$0.00

Token:
 
Txn Hash Method
Block
From
To
Value [Txn Fee]
0xeed1deed255d5dc9dc7b27440f4ede2f5958d8e4473d2bb2396cbd65d70f27ffEnter Mechs118355522021-10-16 23:30:502 mins ago0x818117d08dfe2fb64171067194e395d2000fc23c IN  HyperJump: HyperCity0 BNB0.00077512
0xdbbe29d01ff2e2bed95abcc715410be5e1dde8c04991a431ad9917a56385a8d0Leave Mechs118355432021-10-16 23:30:232 mins ago0x818117d08dfe2fb64171067194e395d2000fc23c IN  HyperJump: HyperCity0 BNB0.00059242
0xe60c934a6ce3b7168b918f1442a090076c89465c34c8fa0e36ad1848a16fffecDeposit118355372021-10-16 23:30:053 mins ago0x818117d08dfe2fb64171067194e395d2000fc23c IN  HyperJump: HyperCity0 BNB0.00054635
0xb3ba08357fcd0ef5a606a6eaeeee54c9add4247597a31183812b048cf39551a4Deposit118355342021-10-16 23:29:563 mins ago0x818117d08dfe2fb64171067194e395d2000fc23c IN  HyperJump: HyperCity0 BNB0.00054635
0xb6b213fa4aba053173b7cff30eef231838b9d82ecc8e401f193464f325502b6bEnter Mechs118350602021-10-16 23:06:1427 mins ago0xfe734f8dfb7ba8e4c2bdea5563bd7f18131be135 IN  HyperJump: HyperCity0 BNB0.00077506
0x2443865211e9f26e2ff041ad080cb2be44989c643f999eed995d3830f39bc280Enter Mechs118350452021-10-16 23:05:2727 mins ago0xfe734f8dfb7ba8e4c2bdea5563bd7f18131be135 IN  HyperJump: HyperCity0 BNB0.00077506
0x2691e9292dcd0c263cc3458bb8dd3daebbb9f4a487182331a589cbc0722d8be3Deposit118350322021-10-16 23:04:4828 mins ago0xfe734f8dfb7ba8e4c2bdea5563bd7f18131be135 IN  HyperJump: HyperCity0 BNB0.00054635
0x9c293d076ab8ab908fc7c41d823580d346a21b37584ec2e69fb9a202845ceb74Leave Mechs118350182021-10-16 23:04:0629 mins ago0xb82a2e4ff5a2fe391093f1067406963606a31fda IN  HyperJump: HyperCity0 BNB0.00058366
0xc897ddb7af5d4c82e2cf83ed485f522345b83203e89b722c2b1402e5a6e859e5Leave Mechs118347142021-10-16 22:48:4444 mins ago0x881e54f0ef16d6d0a052c79063c2f1f7cc6ceac0 IN  HyperJump: HyperCity0 BNB0.00050878
0x96e510d9b66bac2f62851c562717fb9dc45dc15583a056e0c92a15d47edc7759Leave Mechs118338292021-10-16 22:04:291 hr 28 mins ago0x9e5aea349b0f503111a60efb292adf306d92faec IN  HyperJump: HyperCity0 BNB0.00059242
0xdf336b59d85a8921686073ccce1044a96a5a9f4fff65ccb023a1b7523a51c747Enter Mechs118335742021-10-16 21:51:441 hr 41 mins ago0xf38167d3b856ce51e0a0395e815f18cd6650e820 IN  HyperJump: HyperCity0 BNB0.00085
0xd6fac2a3270705226079c77663e71c072e13bb846361c3fdeededd2fa607dd63Enter Mechs118331722021-10-16 21:31:382 hrs 1 min ago0xef28877cec189cfdc4d348fae0f3c9906497ae9c IN  HyperJump: HyperCity0 BNB0.00077506
0x8117f3a29e486c536ac562a41c4b28f2531fce85b142f4373bf4efc21ab49729Deposit118322192021-10-16 20:43:592 hrs 49 mins ago0xfcaa4ee013542186ed008bff6927431db0519427 IN  HyperJump: HyperCity0 BNB0.00074631
0xcec57b7dc7225f8ad554f206a00b725e8491faeffd17fc22d7b878601db409ffDeposit118316672021-10-16 20:16:233 hrs 16 mins ago0xfcaa4ee013542186ed008bff6927431db0519427 IN  HyperJump: HyperCity0 BNB0.00054635
0x73c2f7316d34ed159444ce14eaeb7e9b456f2e28b0f605c551ca86f019fc629cEnter Mechs118314472021-10-16 20:05:233 hrs 27 mins ago0x84b2a7b9b2ed1dcccbda55e88f18c7403c28c495 IN  HyperJump: HyperCity0 BNB0.00077506
0xc904bfbaa10580a1daf0af3e9a5a91c43865405d8df9fb0d83f299dd1f5d77e9Enter Mechs118313742021-10-16 20:01:443 hrs 31 mins ago0x9454f17a6bcc36cfbc8a07011b33dafcebe4050b IN  HyperJump: HyperCity0 BNB0.00077512
0xf9973dc055552020100ca249b7948da730bac03ac15113427d6f1ccea4d1bb07Deposit118313662021-10-16 20:01:203 hrs 32 mins ago0x9454f17a6bcc36cfbc8a07011b33dafcebe4050b IN  HyperJump: HyperCity0 BNB0.00054635
0xb29de2450f76ed340e1c229a81f3ea9904b9a70766da5fd9fd60d9cbaecbd915Deposit118313652021-10-16 20:01:173 hrs 32 mins ago0x9454f17a6bcc36cfbc8a07011b33dafcebe4050b IN  HyperJump: HyperCity0 BNB0.00054635
0x04dbdd89a8876a6968a48881a7ce19add49a57cbc1975fdd0c33f51942c2bfb3Deposit118313652021-10-16 20:01:173 hrs 32 mins ago0x9454f17a6bcc36cfbc8a07011b33dafcebe4050b IN  HyperJump: HyperCity0 BNB0.00054635
0x69cd3f89160d6c6ce533e41e58b0251926bc917abd96d451717cf7afd6b80ce2Deposit118313652021-10-16 20:01:173 hrs 32 mins ago0x9454f17a6bcc36cfbc8a07011b33dafcebe4050b IN  HyperJump: HyperCity0 BNB0.00054635
0x61d57c2c7586e86ff55240f9bc7485204b5a4df80ab2dc7d6e92ba7830c3fc9cDeposit118313602021-10-16 20:01:023 hrs 32 mins ago0x9454f17a6bcc36cfbc8a07011b33dafcebe4050b IN  HyperJump: HyperCity0 BNB0.00054635
0xaf82a4c0903d32310d968addbdb4e93ff7d5c4fb364b1305ec8d3da797c7ee16Leave Mechs118313572021-10-16 20:00:533 hrs 32 mins ago0x9454f17a6bcc36cfbc8a07011b33dafcebe4050b IN  HyperJump: HyperCity0 BNB0.00059242
0x51ae3c6af608bf318767089ef4eef4c4118867796844d351a24d18a3a7b60438Deposit118311542021-10-16 19:50:443 hrs 42 mins ago0x58b311908ef0cfc304b603e94bb0d10afca3a93f IN  HyperJump: HyperCity0 BNB0.00054635
0xa22e9fef9adb300354dcfcfa1b97df3eec74f9339a263d5fd58af26ce94e3363Deposit118311492021-10-16 19:50:293 hrs 42 mins ago0x58b311908ef0cfc304b603e94bb0d10afca3a93f IN  HyperJump: HyperCity0 BNB0.00054635
0x262fd267d90af2642875e35482cf06daf00ea111d175d5da697339d29624ade5Deposit118311442021-10-16 19:50:143 hrs 43 mins ago0x58b311908ef0cfc304b603e94bb0d10afca3a93f IN  HyperJump: HyperCity0 BNB0.00054635
[ Download CSV Export 
Latest 25 internal transaction
Parent Txn Hash Block From To Value
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x3646ea71945dd18183cb9618067cf6277a4b6d261b34ec5bec8a34ddc45b73c454713352021-03-07 11:59:42223 days 11 hrs ago HyperJump: HyperCity 0xf0696e201d20b553792ac2578429b791625308a00 BNB
0x88fe33dbc0f874e25d85c43ccb27cae300be1a420891be9d83710875582d83ff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0x88fe33dbc0f874e25d85c43ccb27cae300be1a420891be9d83710875582d83ff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xff587a209ac92f0d518c160109a0e81ab529b4f32ea0337456ec4709b537bfff54713312021-03-07 11:59:30223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0xdb4af4e59e22813899ccd1b515464c9e752273ac5050d41aab3ad3cbfc5e593954713182021-03-07 11:58:51223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x71a52ac5b5bef0b32f8182a627a0bf2afe3216bfa95e1f58374b5d9693f2289754713162021-03-07 11:58:45223 days 11 hrs ago HyperJump: HyperCity HyperJump: ALLOY Token0 BNB
0x205e5b33bb315d0a67b873bce2bb09d9b8c29ba9a9bb776ad7502a093d1bf82554713152021-03-07 11:58:42223 days 11 hrs ago HyperJump: HyperCity HyperJump: MECHS Token0 BNB
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Contract Source Code Verified (Exact Match)

Contract Name:
HyperCity

Compiler Version
v0.6.12+commit.27d51765

Optimization Enabled:
Yes with 999 runs

Other Settings:
default evmVersion, MIT license

Contract Source Code (Solidity)

/**
 *Submitted for verification at BscScan.com on 2021-03-04
*/

// SPDX-License-Identifier: MIT

pragma solidity >=0.4.0;

/**
 * @dev Wrappers over Solidity's arithmetic operations with added overflow
 * checks.
 *
 * Arithmetic operations in Solidity wrap on overflow. This can easily result
 * in bugs, because programmers usually assume that an overflow raises an
 * error, which is the standard behavior in high level programming languages.
 * `SafeMath` restores this intuition by reverting the transaction when an
 * operation overflows.
 *
 * Using this library instead of the unchecked operations eliminates an entire
 * class of bugs, so it's recommended to use it always.
 */
library SafeMath {
    /**
     * @dev Returns the addition of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `+` operator.
     *
     * Requirements:
     *
     * - Addition cannot overflow.
     */
    function add(uint256 a, uint256 b) internal pure returns (uint256) {
        uint256 c = a + b;
        require(c >= a, 'SafeMath: addition overflow');

        return c;
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(uint256 a, uint256 b) internal pure returns (uint256) {
        return sub(a, b, 'SafeMath: subtraction overflow');
    }

    /**
     * @dev Returns the subtraction of two unsigned integers, reverting with custom message on
     * overflow (when the result is negative).
     *
     * Counterpart to Solidity's `-` operator.
     *
     * Requirements:
     *
     * - Subtraction cannot overflow.
     */
    function sub(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b <= a, errorMessage);
        uint256 c = a - b;

        return c;
    }

    /**
     * @dev Returns the multiplication of two unsigned integers, reverting on
     * overflow.
     *
     * Counterpart to Solidity's `*` operator.
     *
     * Requirements:
     *
     * - Multiplication cannot overflow.
     */
    function mul(uint256 a, uint256 b) internal pure returns (uint256) {
        // Gas optimization: this is cheaper than requiring 'a' not being zero, but the
        // benefit is lost if 'b' is also tested.
        // See: https://github.com/OpenZeppelin/openzeppelin-contracts/pull/522
        if (a == 0) {
            return 0;
        }

        uint256 c = a * b;
        require(c / a == b, 'SafeMath: multiplication overflow');

        return c;
    }

    /**
     * @dev Returns the integer division of two unsigned integers. Reverts on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(uint256 a, uint256 b) internal pure returns (uint256) {
        return div(a, b, 'SafeMath: division by zero');
    }

    /**
     * @dev Returns the integer division of two unsigned integers. Reverts with custom message on
     * division by zero. The result is rounded towards zero.
     *
     * Counterpart to Solidity's `/` operator. Note: this function uses a
     * `revert` opcode (which leaves remaining gas untouched) while Solidity
     * uses an invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function div(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b > 0, errorMessage);
        uint256 c = a / b;
        // assert(a == b * c + a % b); // There is no case in which this doesn't hold

        return c;
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * Reverts when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(uint256 a, uint256 b) internal pure returns (uint256) {
        return mod(a, b, 'SafeMath: modulo by zero');
    }

    /**
     * @dev Returns the remainder of dividing two unsigned integers. (unsigned integer modulo),
     * Reverts with custom message when dividing by zero.
     *
     * Counterpart to Solidity's `%` operator. This function uses a `revert`
     * opcode (which leaves remaining gas untouched) while Solidity uses an
     * invalid opcode to revert (consuming all remaining gas).
     *
     * Requirements:
     *
     * - The divisor cannot be zero.
     */
    function mod(
        uint256 a,
        uint256 b,
        string memory errorMessage
    ) internal pure returns (uint256) {
        require(b != 0, errorMessage);
        return a % b;
    }

    function min(uint256 x, uint256 y) internal pure returns (uint256 z) {
        z = x < y ? x : y;
    }

    // babylonian method (https://en.wikipedia.org/wiki/Methods_of_computing_square_roots#Babylonian_method)
    function sqrt(uint256 y) internal pure returns (uint256 z) {
        if (y > 3) {
            z = y;
            uint256 x = y / 2 + 1;
            while (x < z) {
                z = x;
                x = (y / x + x) / 2;
            }
        } else if (y != 0) {
            z = 1;
        }
    }
}


pragma solidity >=0.4.0;

interface IBEP20 {
    /**
     * @dev Returns the amount of tokens in existence.
     */
    function totalSupply() external view returns (uint256);

    /**
     * @dev Returns the token decimals.
     */
    function decimals() external view returns (uint8);

    /**
     * @dev Returns the token symbol.
     */
    function symbol() external view returns (string memory);

    /**
     * @dev Returns the token name.
     */
    function name() external view returns (string memory);

    /**
     * @dev Returns the bep token owner.
     */
    function getOwner() external view returns (address);

    /**
     * @dev Returns the amount of tokens owned by `account`.
     */
    function balanceOf(address account) external view returns (uint256);

    /**
     * @dev Moves `amount` tokens from the caller's account to `recipient`.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transfer(address recipient, uint256 amount) external returns (bool);

    /**
     * @dev Returns the remaining number of tokens that `spender` will be
     * allowed to spend on behalf of `owner` through {transferFrom}. This is
     * zero by default.
     *
     * This value changes when {approve} or {transferFrom} are called.
     */
    function allowance(address _owner, address spender) external view returns (uint256);

    /**
     * @dev Sets `amount` as the allowance of `spender` over the caller's tokens.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * IMPORTANT: Beware that changing an allowance with this method brings the risk
     * that someone may use both the old and the new allowance by unfortunate
     * transaction ordering. One possible solution to mitigate this race
     * condition is to first reduce the spender's allowance to 0 and set the
     * desired value afterwards:
     * https://github.com/ethereum/EIPs/issues/20#issuecomment-263524729
     *
     * Emits an {Approval} event.
     */
    function approve(address spender, uint256 amount) external returns (bool);

    /**
     * @dev Moves `amount` tokens from `sender` to `recipient` using the
     * allowance mechanism. `amount` is then deducted from the caller's
     * allowance.
     *
     * Returns a boolean value indicating whether the operation succeeded.
     *
     * Emits a {Transfer} event.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) external returns (bool);

    /**
     * @dev Emitted when `value` tokens are moved from one account (`from`) to
     * another (`to`).
     *
     * Note that `value` may be zero.
     */
    event Transfer(address indexed from, address indexed to, uint256 value);

    /**
     * @dev Emitted when the allowance of a `spender` for an `owner` is set by
     * a call to {approve}. `value` is the new allowance.
     */
    event Approval(address indexed owner, address indexed spender, uint256 value);
}


pragma solidity ^0.6.2;

/**
 * @dev Collection of functions related to the address type
 */
library Address {
    /**
     * @dev Returns true if `account` is a contract.
     *
     * [IMPORTANT]
     * ====
     * It is unsafe to assume that an address for which this function returns
     * false is an externally-owned account (EOA) and not a contract.
     *
     * Among others, `isContract` will return false for the following
     * types of addresses:
     *
     *  - an externally-owned account
     *  - a contract in construction
     *  - an address where a contract will be created
     *  - an address where a contract lived, but was destroyed
     * ====
     */
    function isContract(address account) internal view returns (bool) {
        // According to EIP-1052, 0x0 is the value returned for not-yet created accounts
        // and 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470 is returned
        // for accounts without code, i.e. `keccak256('')`
        bytes32 codehash;
        bytes32 accountHash = 0xc5d2460186f7233c927e7db2dcc703c0e500b653ca82273b7bfad8045d85a470;
        // solhint-disable-next-line no-inline-assembly
        assembly {
            codehash := extcodehash(account)
        }
        return (codehash != accountHash && codehash != 0x0);
    }

    /**
     * @dev Replacement for Solidity's `transfer`: sends `amount` wei to
     * `recipient`, forwarding all available gas and reverting on errors.
     *
     * https://eips.ethereum.org/EIPS/eip-1884[EIP1884] increases the gas cost
     * of certain opcodes, possibly making contracts go over the 2300 gas limit
     * imposed by `transfer`, making them unable to receive funds via
     * `transfer`. {sendValue} removes this limitation.
     *
     * https://diligence.consensys.net/posts/2019/09/stop-using-soliditys-transfer-now/[Learn more].
     *
     * IMPORTANT: because control is transferred to `recipient`, care must be
     * taken to not create reentrancy vulnerabilities. Consider using
     * {ReentrancyGuard} or the
     * https://solidity.readthedocs.io/en/v0.5.11/security-considerations.html#use-the-checks-effects-interactions-pattern[checks-effects-interactions pattern].
     */
    function sendValue(address payable recipient, uint256 amount) internal {
        require(address(this).balance >= amount, 'Address: insufficient balance');

        // solhint-disable-next-line avoid-low-level-calls, avoid-call-value
        (bool success, ) = recipient.call{value: amount}('');
        require(success, 'Address: unable to send value, recipient may have reverted');
    }

    /**
     * @dev Performs a Solidity function call using a low level `call`. A
     * plain`call` is an unsafe replacement for a function call: use this
     * function instead.
     *
     * If `target` reverts with a revert reason, it is bubbled up by this
     * function (like regular Solidity function calls).
     *
     * Returns the raw returned data. To convert to the expected return value,
     * use https://solidity.readthedocs.io/en/latest/units-and-global-variables.html?highlight=abi.decode#abi-encoding-and-decoding-functions[`abi.decode`].
     *
     * Requirements:
     *
     * - `target` must be a contract.
     * - calling `target` with `data` must not revert.
     *
     * _Available since v3.1._
     */
    function functionCall(address target, bytes memory data) internal returns (bytes memory) {
        return functionCall(target, data, 'Address: low-level call failed');
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`], but with
     * `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCall(
        address target,
        bytes memory data,
        string memory errorMessage
    ) internal returns (bytes memory) {
        return _functionCallWithValue(target, data, 0, errorMessage);
    }

    /**
     * @dev Same as {xref-Address-functionCall-address-bytes-}[`functionCall`],
     * but also transferring `value` wei to `target`.
     *
     * Requirements:
     *
     * - the calling contract must have an ETH balance of at least `value`.
     * - the called Solidity function must be `payable`.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value
    ) internal returns (bytes memory) {
        return functionCallWithValue(target, data, value, 'Address: low-level call with value failed');
    }

    /**
     * @dev Same as {xref-Address-functionCallWithValue-address-bytes-uint256-}[`functionCallWithValue`], but
     * with `errorMessage` as a fallback revert reason when `target` reverts.
     *
     * _Available since v3.1._
     */
    function functionCallWithValue(
        address target,
        bytes memory data,
        uint256 value,
        string memory errorMessage
    ) internal returns (bytes memory) {
        require(address(this).balance >= value, 'Address: insufficient balance for call');
        return _functionCallWithValue(target, data, value, errorMessage);
    }

    function _functionCallWithValue(
        address target,
        bytes memory data,
        uint256 weiValue,
        string memory errorMessage
    ) private returns (bytes memory) {
        require(isContract(target), 'Address: call to non-contract');

        // solhint-disable-next-line avoid-low-level-calls
        (bool success, bytes memory returndata) = target.call{value: weiValue}(data);
        if (success) {
            return returndata;
        } else {
            // Look for revert reason and bubble it up if present
            if (returndata.length > 0) {
                // The easiest way to bubble the revert reason is using memory via assembly

                // solhint-disable-next-line no-inline-assembly
                assembly {
                    let returndata_size := mload(returndata)
                    revert(add(32, returndata), returndata_size)
                }
            } else {
                revert(errorMessage);
            }
        }
    }
}


pragma solidity ^0.6.0;




/**
 * @title SafeBEP20
 * @dev Wrappers around BEP20 operations that throw on failure (when the token
 * contract returns false). Tokens that return no value (and instead revert or
 * throw on failure) are also supported, non-reverting calls are assumed to be
 * successful.
 * To use this library you can add a `using SafeBEP20 for IBEP20;` statement to your contract,
 * which allows you to call the safe operations as `token.safeTransfer(...)`, etc.
 */
library SafeBEP20 {
    using SafeMath for uint256;
    using Address for address;

    function safeTransfer(
        IBEP20 token,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transfer.selector, to, value));
    }

    function safeTransferFrom(
        IBEP20 token,
        address from,
        address to,
        uint256 value
    ) internal {
        _callOptionalReturn(token, abi.encodeWithSelector(token.transferFrom.selector, from, to, value));
    }

    /**
     * @dev Deprecated. This function has issues similar to the ones found in
     * {IBEP20-approve}, and its usage is discouraged.
     *
     * Whenever possible, use {safeIncreaseAllowance} and
     * {safeDecreaseAllowance} instead.
     */
    function safeApprove(
        IBEP20 token,
        address spender,
        uint256 value
    ) internal {
        // safeApprove should only be called when setting an initial allowance,
        // or when resetting it to zero. To increase and decrease it, use
        // 'safeIncreaseAllowance' and 'safeDecreaseAllowance'
        // solhint-disable-next-line max-line-length
        require(
            (value == 0) || (token.allowance(address(this), spender) == 0),
            'SafeBEP20: approve from non-zero to non-zero allowance'
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, value));
    }

    function safeIncreaseAllowance(
        IBEP20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender).add(value);
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    function safeDecreaseAllowance(
        IBEP20 token,
        address spender,
        uint256 value
    ) internal {
        uint256 newAllowance = token.allowance(address(this), spender).sub(
            value,
            'SafeBEP20: decreased allowance below zero'
        );
        _callOptionalReturn(token, abi.encodeWithSelector(token.approve.selector, spender, newAllowance));
    }

    /**
     * @dev Imitates a Solidity high-level call (i.e. a regular function call to a contract), relaxing the requirement
     * on the return value: the return value is optional (but if data is returned, it must not be false).
     * @param token The token targeted by the call.
     * @param data The call data (encoded using abi.encode or one of its variants).
     */
    function _callOptionalReturn(IBEP20 token, bytes memory data) private {
        // We need to perform a low level call here, to bypass Solidity's return data size checking mechanism, since
        // we're implementing it ourselves. We use {Address.functionCall} to perform this call, which verifies that
        // the target address contains contract code and also asserts for success in the low-level call.

        bytes memory returndata = address(token).functionCall(data, 'SafeBEP20: low-level call failed');
        if (returndata.length > 0) {
            // Return data is optional
            // solhint-disable-next-line max-line-length
            require(abi.decode(returndata, (bool)), 'SafeBEP20: BEP20 operation did not succeed');
        }
    }
}


pragma solidity >=0.4.0;

/*
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with GSN meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
contract Context {
    // Empty internal constructor, to prevent people from mistakenly deploying
    // an instance of this contract, which should be used via inheritance.
    constructor() internal {}

    function _msgSender() internal view returns (address payable) {
        return msg.sender;
    }

    function _msgData() internal view returns (bytes memory) {
        this; // silence state mutability warning without generating bytecode - see https://github.com/ethereum/solidity/issues/2691
        return msg.data;
    }
}


pragma solidity >=0.4.0;


/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * By default, the owner account will be the one that deploys the contract. This
 * can later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
contract Ownable is Context {
    address private _owner;

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the deployer as the initial owner.
     */
    constructor() internal {
        address msgSender = _msgSender();
        _owner = msgSender;
        emit OwnershipTransferred(address(0), msgSender);
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        require(_owner == _msgSender(), 'Ownable: caller is not the owner');
        _;
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions anymore. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby removing any functionality that is only available to the owner.
     */
    function renounceOwnership() public onlyOwner {
        emit OwnershipTransferred(_owner, address(0));
        _owner = address(0);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public onlyOwner {
        _transferOwnership(newOwner);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     */
    function _transferOwnership(address newOwner) internal {
        require(newOwner != address(0), 'Ownable: new owner is the zero address');
        emit OwnershipTransferred(_owner, newOwner);
        _owner = newOwner;
    }
}


pragma solidity >=0.4.0;






/**
 * @dev Implementation of the {IBEP20} interface.
 *
 * This implementation is agnostic to the way tokens are created. This means
 * that a supply mechanism has to be added in a derived contract using {_mint}.
 * For a generic mechanism see {BEP20PresetMinterPauser}.
 *
 * TIP: For a detailed writeup see our guide
 * https://forum.zeppelin.solutions/t/how-to-implement-BEP20-supply-mechanisms/226[How
 * to implement supply mechanisms].
 *
 * We have followed general OpenZeppelin guidelines: functions revert instead
 * of returning `false` on failure. This behavior is nonetheless conventional
 * and does not conflict with the expectations of BEP20 applications.
 *
 * Additionally, an {Approval} event is emitted on calls to {transferFrom}.
 * This allows applications to reconstruct the allowance for all accounts just
 * by listening to said events. Other implementations of the EIP may not emit
 * these events, as it isn't required by the specification.
 *
 * Finally, the non-standard {decreaseAllowance} and {increaseAllowance}
 * functions have been added to mitigate the well-known issues around setting
 * allowances. See {IBEP20-approve}.
 */
contract BEP20 is Context, IBEP20, Ownable {
    using SafeMath for uint256;
    using Address for address;

    mapping(address => uint256) private _balances;

    mapping(address => mapping(address => uint256)) private _allowances;

    uint256 private _totalSupply;

    string private _name;
    string private _symbol;
    uint8 private _decimals;

    /**
     * @dev Sets the values for {name} and {symbol}, initializes {decimals} with
     * a default value of 18.
     *
     * To select a different value for {decimals}, use {_setupDecimals}.
     *
     * All three of these values are immutable: they can only be set once during
     * construction.
     */
    constructor(string memory name, string memory symbol) public {
        _name = name;
        _symbol = symbol;
        _decimals = 18;
    }

    /**
     * @dev Returns the bep token owner.
     */
    function getOwner() external override view returns (address) {
        return owner();
    }

    /**
     * @dev Returns the token name.
     */
    function name() public override view returns (string memory) {
        return _name;
    }

    /**
     * @dev Returns the token decimals.
     */
    function decimals() public override view returns (uint8) {
        return _decimals;
    }

    /**
     * @dev Returns the token symbol.
     */
    function symbol() public override view returns (string memory) {
        return _symbol;
    }

    /**
     * @dev See {BEP20-totalSupply}.
     */
    function totalSupply() public override view returns (uint256) {
        return _totalSupply;
    }

    /**
     * @dev See {BEP20-balanceOf}.
     */
    function balanceOf(address account) public override view returns (uint256) {
        return _balances[account];
    }

    /**
     * @dev See {BEP20-transfer}.
     *
     * Requirements:
     *
     * - `recipient` cannot be the zero address.
     * - the caller must have a balance of at least `amount`.
     */
    function transfer(address recipient, uint256 amount) public override returns (bool) {
        _transfer(_msgSender(), recipient, amount);
        return true;
    }

    /**
     * @dev See {BEP20-allowance}.
     */
    function allowance(address owner, address spender) public override view returns (uint256) {
        return _allowances[owner][spender];
    }

    /**
     * @dev See {BEP20-approve}.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function approve(address spender, uint256 amount) public override returns (bool) {
        _approve(_msgSender(), spender, amount);
        return true;
    }

    /**
     * @dev See {BEP20-transferFrom}.
     *
     * Emits an {Approval} event indicating the updated allowance. This is not
     * required by the EIP. See the note at the beginning of {BEP20};
     *
     * Requirements:
     * - `sender` and `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     * - the caller must have allowance for `sender`'s tokens of at least
     * `amount`.
     */
    function transferFrom(
        address sender,
        address recipient,
        uint256 amount
    ) public override returns (bool) {
        _transfer(sender, recipient, amount);
        _approve(
            sender,
            _msgSender(),
            _allowances[sender][_msgSender()].sub(amount, 'BEP20: transfer amount exceeds allowance')
        );
        return true;
    }

    /**
     * @dev Atomically increases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {BEP20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     */
    function increaseAllowance(address spender, uint256 addedValue) public returns (bool) {
        _approve(_msgSender(), spender, _allowances[_msgSender()][spender].add(addedValue));
        return true;
    }

    /**
     * @dev Atomically decreases the allowance granted to `spender` by the caller.
     *
     * This is an alternative to {approve} that can be used as a mitigation for
     * problems described in {BEP20-approve}.
     *
     * Emits an {Approval} event indicating the updated allowance.
     *
     * Requirements:
     *
     * - `spender` cannot be the zero address.
     * - `spender` must have allowance for the caller of at least
     * `subtractedValue`.
     */
    function decreaseAllowance(address spender, uint256 subtractedValue) public returns (bool) {
        _approve(
            _msgSender(),
            spender,
            _allowances[_msgSender()][spender].sub(subtractedValue, 'BEP20: decreased allowance below zero')
        );
        return true;
    }

    /**
     * @dev Creates `amount` tokens and assigns them to `msg.sender`, increasing
     * the total supply.
     *
     * Requirements
     *
     * - `msg.sender` must be the token owner
     */
    function mint(uint256 amount) public onlyOwner returns (bool) {
        _mint(_msgSender(), amount);
        return true;
    }

    /**
     * @dev Moves tokens `amount` from `sender` to `recipient`.
     *
     * This is internal function is equivalent to {transfer}, and can be used to
     * e.g. implement automatic token fees, slashing mechanisms, etc.
     *
     * Emits a {Transfer} event.
     *
     * Requirements:
     *
     * - `sender` cannot be the zero address.
     * - `recipient` cannot be the zero address.
     * - `sender` must have a balance of at least `amount`.
     */
    function _transfer(
        address sender,
        address recipient,
        uint256 amount
    ) internal {
        require(sender != address(0), 'BEP20: transfer from the zero address');
        require(recipient != address(0), 'BEP20: transfer to the zero address');

        _balances[sender] = _balances[sender].sub(amount, 'BEP20: transfer amount exceeds balance');
        _balances[recipient] = _balances[recipient].add(amount);
        emit Transfer(sender, recipient, amount);
    }

    /** @dev Creates `amount` tokens and assigns them to `account`, increasing
     * the total supply.
     *
     * Emits a {Transfer} event with `from` set to the zero address.
     *
     * Requirements
     *
     * - `to` cannot be the zero address.
     */
    function _mint(address account, uint256 amount) internal {
        require(account != address(0), 'BEP20: mint to the zero address');

        _totalSupply = _totalSupply.add(amount);
        _balances[account] = _balances[account].add(amount);
        emit Transfer(address(0), account, amount);
    }

    /**
     * @dev Destroys `amount` tokens from `account`, reducing the
     * total supply.
     *
     * Emits a {Transfer} event with `to` set to the zero address.
     *
     * Requirements
     *
     * - `account` cannot be the zero address.
     * - `account` must have at least `amount` tokens.
     */
    function _burn(address account, uint256 amount) internal {
        require(account != address(0), 'BEP20: burn from the zero address');

        _balances[account] = _balances[account].sub(amount, 'BEP20: burn amount exceeds balance');
        _totalSupply = _totalSupply.sub(amount);
        emit Transfer(account, address(0), amount);
    }

    /**
     * @dev Sets `amount` as the allowance of `spender` over the `owner`s tokens.
     *
     * This is internal function is equivalent to `approve`, and can be used to
     * e.g. set automatic allowances for certain subsystems, etc.
     *
     * Emits an {Approval} event.
     *
     * Requirements:
     *
     * - `owner` cannot be the zero address.
     * - `spender` cannot be the zero address.
     */
    function _approve(
        address owner,
        address spender,
        uint256 amount
    ) internal {
        require(owner != address(0), 'BEP20: approve from the zero address');
        require(spender != address(0), 'BEP20: approve to the zero address');

        _allowances[owner][spender] = amount;
        emit Approval(owner, spender, amount);
    }

    /**
     * @dev Destroys `amount` tokens from `account`.`amount` is then deducted
     * from the caller's allowance.
     *
     * See {_burn} and {_approve}.
     */
    function _burnFrom(address account, uint256 amount) internal {
        _burn(account, amount);
        _approve(
            account,
            _msgSender(),
            _allowances[account][_msgSender()].sub(amount, 'BEP20: burn amount exceeds allowance')
        );
    }
}

// File: contracts/HyperAlloy.sol

pragma solidity 0.6.12;


contract HyperAlloy is BEP20('HyperAlloy', 'ALLOY') {
    // burn counter
    uint256 private _burnTotal;

    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner.
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    // burn logic
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
        _burnTotal = _burnTotal.add(amount);
    }

    // interactive burn logic
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
        _burnTotal = _burnTotal.add(amount);
    }

    // view total burnt alloy
    function totalAlloyBurned() public view returns (uint256) {
        return _burnTotal;
    }
}

// File: contracts/HyperMechs.sol

pragma solidity 0.6.12;



contract HyperMechs is BEP20('HyperMechs', 'MECHS') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (HyperCity).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    function burn(address _from ,uint256 _amount) public onlyOwner {
        _burn(_from, _amount);
    }

    // HyperAlloy
    HyperAlloy public alloy;

    constructor(
        HyperAlloy _alloy
    ) public {
        alloy = _alloy;
    }

    // Safe alloy transfer function, just in case if rounding error causes pool to not have enough DRUGs.
    function safeAlloyTransfer(address _to, uint256 _amount) public onlyOwner {
        uint256 alloyBal = alloy.balanceOf(address(this));
        if (_amount > alloyBal) {
            alloy.transfer(_to, alloyBal);
        } else {
            alloy.transfer(_to, _amount);
        }
    }
}

// File: contracts/DrugsToken.sol

pragma solidity 0.6.12;


// Drugs
contract DrugsTokenV2 is BEP20('DrugsV2', 'DRUGS') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (OriginalGangster).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }
    // burn logic
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }
    // interactive burn logic
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }
}

// File: contracts/GunsToken.sol

pragma solidity 0.6.12;


// Get Dem Gats
contract GunsToken is BEP20('GunsToken', 'GUNS') {
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }
    
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }
    /**
     * @dev Destroys `amount` tokens from `account`, deducting from the caller's
     * allowance.
     *
     * See {ERC20-_burn} and {ERC20-allowance}.
     *
     * Requirements:
     *
     * - the caller must have allowance for ``accounts``'s tokens of at least
     * `amount`.
     */
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }

    function safe32(uint n, string memory errorMessage) internal pure returns (uint32) {
        require(n < 2**32, errorMessage);
        return uint32(n);
    }

    function getChainId() internal pure returns (uint) {
        uint256 chainId;
        assembly { chainId := chainid() }
        return chainId;
    }
}

// File: contracts/GangEast.sol

pragma solidity 0.6.12;



contract GangEast is BEP20('East Side Gangsters', 'EAST') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (GunDistributor).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    // The DRUGS TOKEN!
    GunsToken public guns;

    constructor(
        GunsToken _guns
    ) public {
        guns = _guns;
    }

    // burn from sender
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }

    // interactive burn
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }

    // Safe guns transfer function
    function safeGunsTransfer(address _to, uint256 _amount) public onlyOwner {
        uint256 gunsBal = guns.balanceOf(address(this));
        if (_amount > gunsBal) {
            guns.transfer(_to, gunsBal);
        } else {
            guns.transfer(_to, _amount);
        }
    }

}

// File: contracts/GangWest.sol

pragma solidity 0.6.12;



contract GangWest is BEP20('West Side Gangsters', 'WEST') {
    /// @notice Creates `_amount` token to `_to`. Must only be called by the owner (GunDistributor).
    function mint(address _to, uint256 _amount) public onlyOwner {
        _mint(_to, _amount);
    }

    // The DRUGS TOKEN!
    GunsToken public guns;

    constructor(
        GunsToken _guns
    ) public {
        guns = _guns;
    }

    // burns from sender
    function burn(uint256 amount) public {
        _burn(_msgSender(), amount);
    }

    // interactive burn
    function burnFrom(address account, uint256 amount) public {
        uint256 decreasedAllowance = allowance(account, _msgSender()).sub(
            amount,
            'BEP20: burn amount exceeds allowance'
        );

        _approve(account, _msgSender(), decreasedAllowance);
        _burn(account, amount);
    }
}

// File: contracts/HyperCity.sol

pragma solidity 0.6.12;











contract HyperCity is Ownable {
    using SafeMath for uint256;
    using SafeBEP20 for IBEP20;

    // Info of each user.
    struct UserInfo {
        uint256 amount;     // How many LP tokens the user has provided.
        uint256 rewardDebt; // Reward debt. See explanation below.
        //
        // We do some fancy math here. Basically, any point in time, the amount of DRUGs
        // entitled to a user but is pending to be distributed is:
        //
        //   pending reward = (user.amount * pool.accAlloyPerShare) - user.rewardDebt
        //
        // Whenever a user deposits or withdraws LP tokens to a pool. Here's what happens:
        //   1. The pool's `accAlloyPerShare` (and `lastRewardBlock`) gets updated.
        //   2. User receives the pending reward sent to his/her address.
        //   3. User's `amount` gets updated.
        //   4. User's `rewardDebt` gets updated.
    }

    // Info of each pool.
    struct PoolInfo {
        IBEP20 lpToken;           // Address of LP token contract.
        uint256 allocPoint;       // How many allocation points assigned to this pool. DRUGs to distribute per block.
        uint256 lastRewardBlock;  // Last block number that DRUGs distribution occurs.
        uint256 accAlloyPerShare; // Accumulated DRUGs per share, times 1e12. See below.
    }

    // Hyper Tokens
    HyperAlloy public alloy;
    HyperMechs public mechs;
    // Old Tokens
    DrugsTokenV2 public drugs;
    GunsToken public guns;
    // Gangs
    GangEast public east;
    GangWest public west;
    
    // farm parameters
    address public devAddr;
    address public lpFeeAddr;
    uint256 public alloyPerBlock;
    uint256 public BONUS_MULTIPLIER = 1;

    // Info of each pool.
    PoolInfo[] public poolInfo;
    // Info of each user that stakes LP tokens.
    mapping (uint256 => mapping (address => UserInfo)) public userInfo;
    // Total allocation poitns. Must be the sum of all allocation points in all pools.
    uint256 public totalAllocPoint = 0;
    // The block number when ALLOY mining starts.
    uint256 public startBlock;

    event Deposit(address indexed user, uint256 indexed pid, uint256 amount);
    event Withdraw(address indexed user, uint256 indexed pid, uint256 amount);
    event EmergencyWithdraw(address indexed user, uint256 indexed pid, uint256 amount);

    constructor(
        HyperAlloy _alloy,
        HyperMechs _mechs,
        DrugsTokenV2 _drugs,
        GunsToken _guns,
        GangEast _east,
        GangWest _west,
        address _devAddr,
        address _lpFeeAddr,
        uint256 _alloyPerBlock,
        uint256 _startBlock
    ) public {
        alloy = _alloy;
        mechs = _mechs;
        drugs = _drugs;
        guns = _guns;
        east = _east;
        west = _west;
        devAddr = _devAddr;
        lpFeeAddr = _lpFeeAddr;
        alloyPerBlock = _alloyPerBlock;
        startBlock = _startBlock;

        // staking pool
        poolInfo.push(PoolInfo({
            lpToken: _alloy,
            allocPoint: 1000,
            lastRewardBlock: startBlock,
            accAlloyPerShare: 0
        }));

        totalAllocPoint = 1000;

    }

    function updateMultiplier(uint256 multiplierNumber) public onlyOwner {
        BONUS_MULTIPLIER = multiplierNumber;
    }

    function poolLength() external view returns (uint256) {
        return poolInfo.length;
    }

    // Add a new lp to the pool. Can only be called by the owner.
    // XXX DO NOT add the same LP token more than once. Rewards will be messed up if you do.
    function add(uint256 _allocPoint, IBEP20 _lpToken, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        uint256 lastRewardBlock = block.number > startBlock ? block.number : startBlock;
        totalAllocPoint = totalAllocPoint.add(_allocPoint);
        poolInfo.push(PoolInfo({
            lpToken: _lpToken,
            allocPoint: _allocPoint,
            lastRewardBlock: lastRewardBlock,
            accAlloyPerShare: 0
        }));
        updateStakingPool();
    }

    // Update the given pool's ALLOY allocation point. Can only be called by the owner.
    function set(uint256 _pid, uint256 _allocPoint, bool _withUpdate) public onlyOwner {
        if (_withUpdate) {
            massUpdatePools();
        }
        totalAllocPoint = totalAllocPoint.sub(poolInfo[_pid].allocPoint).add(_allocPoint);
        uint256 prevAllocPoint = poolInfo[_pid].allocPoint;
        poolInfo[_pid].allocPoint = _allocPoint;
        if (prevAllocPoint != _allocPoint) {
            updateStakingPool();
        }
    }

    function updateStakingPool() internal {
        uint256 length = poolInfo.length;
        uint256 points = 0;
        for (uint256 pid = 1; pid < length; ++pid) {
            points = points.add(poolInfo[pid].allocPoint);
        }
        if (points != 0) {
            points = points.div(4);
            totalAllocPoint = totalAllocPoint.sub(poolInfo[0].allocPoint).add(points);
            poolInfo[0].allocPoint = points;
        }
    }

    // Return reward multiplier over the given _from to _to block.
    function getMultiplier(uint256 _from, uint256 _to) public view returns (uint256) {
        return _to.sub(_from).mul(BONUS_MULTIPLIER);
    }

    // View function to see pending DRUGs on frontend.
    function pendingAlloy(uint256 _pid, address _user) external view returns (uint256) {
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][_user];
        uint256 accAlloyPerShare = pool.accAlloyPerShare;
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (block.number > pool.lastRewardBlock && lpSupply != 0) {
            uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
            uint256 alloyReward = multiplier.mul(alloyPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
            accAlloyPerShare = accAlloyPerShare.add(alloyReward.mul(1e12).div(lpSupply));
        }
        return user.amount.mul(accAlloyPerShare).div(1e12).sub(user.rewardDebt);
    }

    // Update reward variables for all pools. Be careful of gas spending!
    function massUpdatePools() public {
        uint256 length = poolInfo.length;
        for (uint256 pid = 0; pid < length; ++pid) {
            updatePool(pid);
        }
    }


    // Update reward variables of the given pool to be up-to-date.
    function updatePool(uint256 _pid) public {
        PoolInfo storage pool = poolInfo[_pid];
        if (block.number <= pool.lastRewardBlock) {
            return;
        }
        uint256 lpSupply = pool.lpToken.balanceOf(address(this));
        if (lpSupply == 0) {
            pool.lastRewardBlock = block.number;
            return;
        }
        uint256 multiplier = getMultiplier(pool.lastRewardBlock, block.number);
        uint256 alloyReward = multiplier.mul(alloyPerBlock).mul(pool.allocPoint).div(totalAllocPoint);
        alloy.mint(devAddr, alloyReward.div(10));
        alloy.mint(address(mechs), alloyReward);
        pool.accAlloyPerShare = pool.accAlloyPerShare.add(alloyReward.mul(1e12).div(lpSupply));
        pool.lastRewardBlock = block.number;
    }

    // Deposit LP tokens to HyperCity for ALLOY allocation.
    function deposit(uint256 _pid, uint256 _amount) public {

        require (_pid != 0, 'deposit ALLOY by staking');

        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        updatePool(_pid);
        if (user.amount > 0) {
            uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
            if(pending > 0) {
                safeAlloyTransfer(msg.sender, pending);
            }
        }
        if (_amount > 0) {
            uint256 lpFee = _amount.div(100);
            uint256 afterFee = _amount.sub(lpFee);
            pool.lpToken.safeTransferFrom(address(msg.sender), address(lpFeeAddr), lpFee);
            pool.lpToken.safeTransferFrom(address(msg.sender), address(this), afterFee);
            user.amount = user.amount.add(afterFee);

            user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
            emit Deposit(msg.sender, _pid, afterFee);
        } else {
            user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
            emit Deposit(msg.sender, _pid, _amount);
        }
    }

    // Withdraw LP tokens from HyperCity.
    function withdraw(uint256 _pid, uint256 _amount) public {

        require (_pid != 0, 'withdraw ALLOY by unstaking');
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        require(user.amount >= _amount, "withdraw: not good");

        updatePool(_pid);
        uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
        if(pending > 0) {
            safeAlloyTransfer(msg.sender, pending);
        }
        if(_amount > 0) {
            user.amount = user.amount.sub(_amount);
            pool.lpToken.safeTransfer(address(msg.sender), _amount);
        }
        user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
        emit Withdraw(msg.sender, _pid, _amount);
    }

    // Exchange Drugs for Alloy
    function smeltDrugs(uint256 _amount) public {
        require(drugs.balanceOf(address(msg.sender)) >= _amount, 'not enough stash');
        require (_amount > 9, 'Enter a higher amount.');
        drugs.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Exchange Guns for Alloy
    function smeltGuns(uint256 _amount) public {
        require(guns.balanceOf(address(msg.sender)) >= _amount, 'not enough firepower');
        require (_amount > 9, 'Enter a higher amount.');
        guns.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Exchange East for Alloy
    function smeltEast(uint256 _amount) public {
        require(east.balanceOf(address(msg.sender)) >= _amount, 'not enough east');
        require (_amount > 9, 'Enter a higher amount.');
        east.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Exchange West for Alloy
    function smeltWest(uint256 _amount) public {
        require(west.balanceOf(address(msg.sender)) >= _amount, 'not enough west');
        require (_amount > 9, 'Enter a higher amount.');
        west.burnFrom(address(msg.sender), _amount);
        uint256 amountAfterRatio = _amount.div(10);
        alloy.mint(msg.sender, amountAfterRatio);
    }

    // Stake ALLOY tokens to HyperCity
    function enterMechs(uint256 _amount) public {
        PoolInfo storage pool = poolInfo[0];
        UserInfo storage user = userInfo[0][msg.sender];
        updatePool(0);
        uint256 amountAfterRatio = _amount.div(5);
        uint256 sanitized = amountAfterRatio.mul(5);

        if (user.amount > 0) {
            uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
            if(pending > 0) {
                safeAlloyTransfer(msg.sender, pending);
            }
        }
        if(_amount > 0) {
            pool.lpToken.safeTransferFrom(address(msg.sender), address(this), sanitized);
            user.amount = user.amount.add(sanitized);
        }
        user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
        
        mechs.mint(msg.sender, amountAfterRatio);
        emit Deposit(msg.sender, 0, sanitized);
    }

    // Withdraw ALLOY tokens from STAKING.
    function leaveMechs(uint256 _amount) public {
        PoolInfo storage pool = poolInfo[0];
        UserInfo storage user = userInfo[0][msg.sender];
        require(user.amount >= _amount.mul(5), "you don't have enough mechs");
        updatePool(0);
        uint256 pending = user.amount.mul(pool.accAlloyPerShare).div(1e12).sub(user.rewardDebt);
        uint256 amountAfterRatio = _amount.mul(5);
        if(pending > 0) {
            safeAlloyTransfer(msg.sender, pending);
        }
        if(_amount > 0) {
            user.amount = user.amount.sub(amountAfterRatio);
            pool.lpToken.safeTransfer(address(msg.sender), amountAfterRatio);
        }
        user.rewardDebt = user.amount.mul(pool.accAlloyPerShare).div(1e12);
        
        mechs.burn(msg.sender, _amount);
        emit Withdraw(msg.sender, 0, amountAfterRatio);
    }

    // Withdraw without caring about rewards. EMERGENCY ONLY.
    function emergencyWithdraw(uint256 _pid) public {
        require (_pid != 0, "Use leaveMechs");
        PoolInfo storage pool = poolInfo[_pid];
        UserInfo storage user = userInfo[_pid][msg.sender];
        pool.lpToken.safeTransfer(address(msg.sender), user.amount);
        emit EmergencyWithdraw(msg.sender, _pid, user.amount);
        user.amount = 0;
        user.rewardDebt = 0;
    }

    // Safe alloy transfer function, just in case if rounding error causes pool to not have enough DRUGs.
    function safeAlloyTransfer(address _to, uint256 _amount) internal {
        mechs.safeAlloyTransfer(_to, _amount);
    }

    // Update dev address
    function dev(address _devAddr) public onlyOwner {
        devAddr = _devAddr;
    }
    // Update LP Fee Address
    function lpFeeAddress(address _lpFeeAddr) public onlyOwner {
        lpFeeAddr = _lpFeeAddr;
    }
}

Contract Security Audit

Contract ABI

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GangWest","name":"_west","type":"address"},{"internalType":"address","name":"_devAddr","type":"address"},{"internalType":"address","name":"_lpFeeAddr","type":"address"},{"internalType":"uint256","name":"_alloyPerBlock","type":"uint256"},{"internalType":"uint256","name":"_startBlock","type":"uint256"}],"stateMutability":"nonpayable","type":"constructor"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"user","type":"address"},{"indexed":true,"internalType":"uint256","name":"pid","type":"uint256"},{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"}],"name":"Deposit","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"user","type":"address"},{"indexed":true,"internalType":"uint256","name":"pid","type":"uint256"},{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"}],"name":"EmergencyWithdraw","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"previousOwner","type":"address"},{"indexed":true,"internalType":"address","name":"newOwner","type":"address"}],"name":"OwnershipTransferred","type":"event"},{"anonymous":false,"inputs":[{"indexed":true,"internalType":"address","name":"user","type":"address"},{"indexed":true,"internalType":"uint256","name":"pid","type":"uint256"},{"indexed":false,"internalType":"uint256","name":"amount","type":"uint256"}],"name":"Withdraw","type":"event"},{"inputs":[],"name":"BONUS_MULTIPLIER","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"_allocPoint","type":"uint256"},{"internalType":"contract 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GangEast","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"_pid","type":"uint256"}],"name":"emergencyWithdraw","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"enterMechs","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_from","type":"uint256"},{"internalType":"uint256","name":"_to","type":"uint256"}],"name":"getMultiplier","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"guns","outputs":[{"internalType":"contract GunsToken","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"leaveMechs","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"lpFeeAddr","outputs":[{"internalType":"address","name":"","type":"address"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"_lpFeeAddr","type":"address"}],"name":"lpFeeAddress","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"massUpdatePools","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"mechs","outputs":[{"internalType":"contract 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IBEP20","name":"lpToken","type":"address"},{"internalType":"uint256","name":"allocPoint","type":"uint256"},{"internalType":"uint256","name":"lastRewardBlock","type":"uint256"},{"internalType":"uint256","name":"accAlloyPerShare","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"poolLength","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"renounceOwnership","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_pid","type":"uint256"},{"internalType":"uint256","name":"_allocPoint","type":"uint256"},{"internalType":"bool","name":"_withUpdate","type":"bool"}],"name":"set","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"smeltDrugs","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"smeltEast","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"smeltGuns","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_amount","type":"uint256"}],"name":"smeltWest","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[],"name":"startBlock","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"totalAllocPoint","outputs":[{"internalType":"uint256","name":"","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[{"internalType":"address","name":"newOwner","type":"address"}],"name":"transferOwnership","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"multiplierNumber","type":"uint256"}],"name":"updateMultiplier","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"_pid","type":"uint256"}],"name":"updatePool","outputs":[],"stateMutability":"nonpayable","type":"function"},{"inputs":[{"internalType":"uint256","name":"","type":"uint256"},{"internalType":"address","name":"","type":"address"}],"name":"userInfo","outputs":[{"internalType":"uint256","name":"amount","type":"uint256"},{"internalType":"uint256","name":"rewardDebt","type":"uint256"}],"stateMutability":"view","type":"function"},{"inputs":[],"name":"west","outputs":[{"internalType":"contract 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Constructor Arguments (ABI-Encoded and is the last bytes of the Contract Creation Code above)

0000000000000000000000005ef5994fa33ff4eb6c82d51ee1dc145c546065bd0000000000000000000000003ae713c662b8852d686e718e0762631a4cb84954000000000000000000000000339550404ca4d831d12b1b2e4768869997390010000000000000000000000000179983892ec36287f1f342443b671ba5497622410000000000000000000000003b209c3e4b13e2fa5521b1cc0ccd15deeee2716d000000000000000000000000bd5b204250fe7f6d75594f00039625c243569e0d000000000000000000000000592c7186d8573f5707b63cc5877541613c811447000000000000000000000000ef6a9d388071cfa59534c625e03df002f64af52b0000000000000000000000000000000000000000000000002b992ddfa23249d60000000000000000000000000000000000000000000000000000000000520e21

-----Decoded View---------------
Arg [0] : _alloy (address): 0x5ef5994fa33ff4eb6c82d51ee1dc145c546065bd
Arg [1] : _mechs (address): 0x3ae713c662b8852d686e718e0762631a4cb84954
Arg [2] : _drugs (address): 0x339550404ca4d831d12b1b2e4768869997390010
Arg [3] : _guns (address): 0x179983892ec36287f1f342443b671ba549762241
Arg [4] : _east (address): 0x3b209c3e4b13e2fa5521b1cc0ccd15deeee2716d
Arg [5] : _west (address): 0xbd5b204250fe7f6d75594f00039625c243569e0d
Arg [6] : _devAddr (address): 0x592c7186d8573f5707b63cc5877541613c811447
Arg [7] : _lpFeeAddr (address): 0xef6a9d388071cfa59534c625e03df002f64af52b
Arg [8] : _alloyPerBlock (uint256): 3141592653589793238
Arg [9] : _startBlock (uint256): 5377569

-----Encoded View---------------
10 Constructor Arguments found :
Arg [0] : 0000000000000000000000005ef5994fa33ff4eb6c82d51ee1dc145c546065bd
Arg [1] : 0000000000000000000000003ae713c662b8852d686e718e0762631a4cb84954
Arg [2] : 000000000000000000000000339550404ca4d831d12b1b2e4768869997390010
Arg [3] : 000000000000000000000000179983892ec36287f1f342443b671ba549762241
Arg [4] : 0000000000000000000000003b209c3e4b13e2fa5521b1cc0ccd15deeee2716d
Arg [5] : 000000000000000000000000bd5b204250fe7f6d75594f00039625c243569e0d
Arg [6] : 000000000000000000000000592c7186d8573f5707b63cc5877541613c811447
Arg [7] : 000000000000000000000000ef6a9d388071cfa59534c625e03df002f64af52b
Arg [8] : 0000000000000000000000000000000000000000000000002b992ddfa23249d6
Arg [9] : 0000000000000000000000000000000000000000000000000000000000520e21


Deployed ByteCode Sourcemap

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Swarm Source

ipfs://cc9a4d3605aeb29105ab79fbd20e648d8abd8103c804430d63fcb6f847d0366e
Block Transaction Gas Used Reward
Age Block Fee Address BC Fee Address Voting Power Jailed Incoming
Block Uncle Number Difficulty Gas Used Reward
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